Our editors independently research, test, and recommend the best products; you can learn more about ourreview process here.We may receive commissions on purchases made from our chosen links.The RundownBest Overall:Valve Index at Steampowered.com"The best VR headset in its class in terms of raw specs and features."Best for PS4 Users:Sony PlayStation VR at Best Buy"One of the few designs that attempts to mitigate the discomfort problem with a bigger, more substantial strap."Best Wireless:Oculus Quest 2 at Amazon"The Quest 2 makes a variety of changes to design to hit a lower price point, but also offers an improved screen and smoother performance."Best Resolution:HP Reverb G2 at Amazon"This mid-range Mixed Reality headset has one of the best resolutions on the market and excellent spatial audio."Best Mid-Range:Oculus Rift S at Amazon"Designed as a replacement to the original Oculus Rift, it matches it in price and hardware and can work with the same software."Runner-Up, Best Tracking:HTC Vive Cosmos at Amazon"The HTC Vive Cosmos uses an array of six cameras to track your head and arm movements for better gameplay."Best Display:Samsung Odyssey+ at Amazon"The display has a refresh rate of 90Hz so motion is always smooth and clean to prevent stutter and tearing."in this articleExpandOur PicksHow We TestedAbout Our Trusted ExpertsThe Ultimate Virtual Reality Headset Buying Guide
The best VR headsets transport you out of the mundane world we find ourselves normally surrounded by and into spectacular landscapes, alien worlds, and fantastical realms that were only previously accessible through giant leaps of imagination. After an initial explosion of interest, virtual reality adoption has slowed a little in recent months, but it continues to steadily drive sales and innovation, and every time there's a big step forward technologically there's an attendant spike in coverage.
If you've never gotten your hands on a virtual reality headset before, you may be very confused at to where to begin shopping around. The most important factor you should consider before diving is in a headset's library. PlayStation VR, for instance, doesn't have the massive number of titles that some of the PC HMDs offer, but it does have some of the most incredible exclusives available anywhere. You always want to think about your play space, and whether you have room to set up sensors, or if multiple cables are feasible.
Best Overall:Valve Index VR Kit4.9 Buy on Steampowered.comWhat We Like
Minimal screen door effect
Up to 144Hz
Individual finger trackingWhat We Don't Like
Requires a beefy GPUValve Index Review
After partnering with HTC to help build two previous VR headsets, gaming giant Valve has ventured directly into its own hardware, producing the first VR headset under its own brand, the Valve Index — the best VR headset in its class in terms of raw specs and features. First, you're getting a display that offers an unprecedented field of view, thanks to a new dial on the front that allows you to move the lenses right up to your eyes, thereby improving your peripheral vision.
While the 1440x1600-pixel displays are only LCD, rather than OLED, we suspect this is a deliberate design choice on Valve's part, since LCD pixels are subtler and minimize the screen door effect — something that would otherwise be a glaring problem when the lenses are crammed up to your eyeballs. The Index starts at 120Hz but also features an “experimental” 144Hz mode. At any rate, the net gain is not only a gorgeous and immersive VR experience but the ability to game for longer without concern for eye fatigue.
Two base stations provide a 10x10 gaming field, although these are only modest improvements over the HTC Vive versions, with which the Index is also compatible. The two controllers that come with the Valve Index are also a huge step forward, offering the ability to track each of your fingers individually, and even the difference between simply closing your hand or squeezing it. That said, you'll still need a fairly powerful PC with a decent GeForce or Radeon GPU, but no more than any other premium VR headset. After extensive testing, Emily heaped praise on the Index, largely for its superwide, crisp display.
"If you're looking for the best VR experience possible, then you should buy the Valve Index."— Emily Ramirez, Product Tester
Best for PS4 Users:Sony PlayStation VR3.8 Buy on Best BuyBuy on WalmartBuy on EBayWhat We Like
Best exclusives in VR
Awesome refresh rate
Impressive 3D audioWhat We Don't Like
Lower resolution than many PC HMDsSony PlayStation VR Review
Now that VR has become such a ubiquitous thing — something that seemed ultra-futuristic not even 5 years ago — we've seen a barrage of headsets coming to the market. While most of them contain some padding and foam for comfort on the face and around the eyes, it's somewhat surprising how many of them are still heavy, clunky blocks you strap to your face with just one horizontal support strap.
For our money, the PlayStation VR is one of the few physical designs that attempts to mitigate that with a bigger, more substantial strap that balances at an angle on your head. This takes some of the pressure off your forehead, theoretically allowing you to use it for longer. The PlayStation VR's 5.7-inch OLED display sports 1080p resolution and a super-fast 120 fps refresh rate, which isn't that much of a surprise considering it was designed by a leading gaming manufacturer. Roll that in with an impressive 3D audio system and this is one immersive unit.
One thing to keep in mind is that this does require a PS4 for operation, as opposed to just strapping your smartphone in like the cheaper VR headsets, but with the gameplay quality, you'll be glad you invested in the system. The PS4's camera receiver will read the LEDs around the headset and the wireless controller to track your movement in the room. PlayStation also regularly releases VR-first games for you to make the most out of the unit. It's expensive, but if gaming is your thing, it just might be worth it. Andrew, who reviewed the PSVR for us, loved the selection of games and reasonable price.
"A must-buy for any existing PlayStation 4 owner with even the slightest interest in VR, given the stellar game library and very reasonable cost as an add-on experience."— Andrew Hayward, Product Tester
Best Wireless:Oculus Quest 24.5 Buy on AmazonBuy on EBayBuy on OculusWhat We Like
Crisp, clear screen
Good content selectionWhat We Don't Like
Less effective straps
Imperfect IPD settings
Requires Facebook accountOculus Quest 2 Review
The Oculus Quest 2 accomplishes a frankly incredible feat: it's more powerful than the original standalone VR headset, yet also $100 less expensive. The combination of a much newer processor, 50 percent more RAM, and a higher-resolution screen result in smoother, crisper, and even more immersive VR games and experiences, with the rest of the core experience kept largely intact from before.
Thanks to inside-out tracking using cameras on the headset itself and compact motion controllers, the Quest 2 is a truly portable VR system that you can use anywhere, with plenty of great games available right from the headset. You can also connect the Quest 2 to a capable PC and play additional games, as well. In pursuit of a lower price, the $299 Oculus Quest 2 comes with less-effective straps and a less-precise inter-pupillary distance system for ensuring clarity and comfort—those are the downsides. Even so, the incredible value, great quality, and ease of use make the Oculus Quest 2 is the best VR option for the vast majority of people.
"The Oculus Quest platform has amassed a very nice selection of native games that you can download and play right on the headset."— Andrew Hayward, Product Tester
Best Resolution:HP Reverb G24.6 Buy on AmazonBuy on B&H Photo VideoBuy on HPWhat We Like
One of the best displays in a VR headset
Great for flight sims
Amazing speaker sound quality and noise isolation
Good motion trackingWhat We Don't Like
Controllers don't measure up to the competition
Speakers are delicate
Cable clip has a tendency to fall offHP Reverb G2 Review
The HP Reverb G2 is a mid-range Windows Mixed Reality VR headset that offers high resolution, a 90Hz refresh rate, and a host of competitive features. It's particularly well suited to flying games such as Flight Simulator and Star Wars: Squadrons, but also includes motion controls and provides an easy-to-set-up room-scale VR experience.
The Reverb G2 runs using Windows Mixed Reality but is easy to also use with Steam VR, providing access to a wide range of fantastic VR experiences. The spatial audio speakers are particularly impressive for their audio quality and open, noise isolating design. The only caveat is that they are somewhat delicate and require regular user maintenance as they become loosened in their mounts with regular use.
Overall, the HP Reverb G2 offers good value for money and is certainly worth considering for any VR enthusiast or newcomer to the hobby.
“If your number one priority in a VR headset is sheer image quality, then it's hard to beat the Reverb G2.” - Andy Zahn, Product Tester
Best Mid-Range:Oculus Rift S4Buy on AmazonBuy on WalmartBuy on OculusWhat We Like
Massive libraryWhat We Don't Like
Cameras add a little bulkOculus Rift S Review
With the Oculus Rift S, you get to make your own reality. The PC-powered VR gaming system requires no external sensors and boasts sharper graphics and more powerful responses. The graphics have been upgraded to 1280 x 1440 pixels per eye, and while refresh rate is reduced from the original Oculus Rift, the headset includes ASW, a technology that is said to optimize quality across PCs.
Upgraded with comfort in mind, the VR headset is padded and can be tightened easily with the fit wheel, though it might feel bulkier due to the outward facing cameras: two front-facing, two side-facing, and one pointing upwards. The headset includes two touch controllers, which are light and responsive as you play. The tracking ring is positioned at the top, rather than the bottom, of each, which allows the headset to better detect them and create a smoother, more realistic gaming experience.
Designed as a replacement to the original Oculus Rift, it matches it in price and hardware and can work with the same software. Like its forerunner, the Oculus Rift S is wired and is connected to your PC via a USB 3.0 port and a DisplayPort connection. Zach, who reviewed the S, appreciated the comfy, glasses-compatible fit and improved resolution.
"The Oculus Rift S is a solid and affordable option for those just getting into VR."— Zach Sweat, Product Tester
Runner-Up, Best Tracking:HTC Vive Cosmos3Buy on AmazonBuy on Best BuyBuy on WalmartWhat We Like
6 camera array
2 months Viveport Infinity
Wireless adapter compatibleWhat We Don't Like
No leg trackingVive Cosmos Review
The HTC Vive Cosmos uses an array of six cameras to track your head and arm movements for better gameplay. The headset has a dial that adjusts the viewing screen distance for comfort and a more immersive experience. The front of the headset is ventilated to keep you cool while you play, and it flips up to bring you back to reality when you need a break. With integrated headphones, you won't have to bother with bulky, separate headsets to enjoy your favorite VR games.
The headband has a dial to adjust the fit so you stay comfortable during long gaming sessions. The headset uses a wired connection to access your computer, but it is compatible with the wireless adapter available from HTC for total freedom of movement around your space. This headset is compatible with both Steam and VIVEPORT libraries to give you access to hundreds of VR games. You also get two months of VIVEPORT Infinity free when you purchase this VR headset.
Best Display:Samsung Odyssey+Buy on AmazonBuy on EBayWhat We Like
No external trackers neededWhat We Don't Like
The Samsung Odyssey+ VR headset uses a specialized OLED display to deliver great 3K resolution and a 110-degree field of view for a truly immersive gaming experience. The display has a refresh rate of 90Hz so motion is always smooth and clean to prevent stutter and tearing. The headset has built-in headphones for 360-degree audio. The Odyssey+ doesn't require external trackers, reducing the amount of space you need to use it; this makes it great for smaller gaming spaces and offices.
With Flashlight Mode, you can view your actual surroundings with the push of a button; perfect for when you need to use your computer's keyboard or have a short conversation. The headset is compatible with Steam, Viveport Infinity, and Microsoft Mixed Reality games. It also includes two months of Viveport Infinity to give you access to hundreds of games right out of the box.Final Verdict
If you want the best VR experience currently available, an incredible balance of visual quality, extra features, and library size, pull the trigger on the Valve Index. For an affordable, completely standalone headset, the Oculus Go is perfect for those who crave a VR experience without the clutter and cables.
How We Tested
Our expert reviewers and editors evaluate HMDs based on design, performance, display type and resolution, FOV, SDE, and features. We test their real-life performance in actual use cases, including spaces of various size, and note whether or not they require a high-end PC to deliver satisfactory frame rates across their libraries. Our testers also consider each unit as a value proposition—whether or not a product justifies its price tag, and how it compares to competitive products. All of the models we reviewed were purchased by Ach5; none of the review units were furnished by the manufacturer or retailer.
About Our Trusted Experts
Taylor Clemons has over three years of experience writing about games and consumer technology. She has written for IndieHangover, GameSkinny, TechRadar and her own publication, Steam Shovelers.
Meredith Popolo is an experienced tech journalist who specializes in PC hardware, peripherals, and accessories, and a number of other corners of the consumer technology landscape. Originally from New York, she now resides in Stockholm, Sweden.
Emily Ramirez is a tech writer and narrative designer who's extensively covered AR, VR, and XR trends, and specializes in wearable technology and audio and visual equipment.
Andrew Hayward has been covering the tech industry for more than 14 years now, and developed expertise in wearable technology, smartphones, and gaming. His work has appeared in a number of top tech publications.
Zach Sweat is a tech writer, photographer, and editor, who specializes in gaming, mobile tech, and consumer electronics. He earned a dual degree in multimedia journalism and photography from the University of North Florida.
Andy Zahn has been writing for Ach5 since 2019, covering consumer technology, gaming hardware, and more.
The Ultimate Virtual Reality Headset Buying Guide
Virtual reality is here to stay, and the impressive variety of virtual reality headsets on the market means that it isn't just for hardcore gamers with money to burn anymore. You've probably at least heard of the big players, including Facebook's Oculus, HTC's Vive, and maybe Valve's Index, but dozens of others have their own take on the technology, including mobile virtual reality headsets that are designed to work with your smartphone.
If you've never tried virtual reality before, it's worth giving the technology a shot at least once. Some people experience uncomfortable motion sickness, but the technology is game-changing for just about everyone else. The combination of a stereoscopic display and motion tracking combine to help transport you into a virtual world in a way that you've never experienced before.
What Do You Plan To Use It For?
When choosing a virtual reality headset, it's important to consider how you plan on using the headset, what type of computer or phone you have, and what kind of budget you're working with.
If you just want to play around with some basic VR content, for example, you can buy an inexpensive Google Cardboard headset and dip your toe into the world of virtual reality. If you want to play real games in VR though, you'll need to go with a tethered or standalone headset, and your choice there will be dictated by whether or not your computer can handle a tethered headset, and whether you're willing to upgrade if it doesn't.Ach5 / Emily Ramirez
Tethered vs. Standalone: Can Your Computer Handle VR?
When you start looking for the best virtual reality headset, the first thing you need to do is decide whether to get a tethered headset or a standalone headset. Mobile headsets also provide a third option, but only if you want a very basic experience that's powered by your phone.
Tethered virtual reality headsets are designed to be connected to a computer, and that computer typically needs to be fairly powerful. If you don't have a gaming PC, or your gaming PC has an older video card, then you have to be prepared to buy a new rig or upgrade your old one to use a tethered headset.
The most powerful virtual reality headsets on the market are tethered. If you want the best possible experience, and access to the most games, then you'll want to choose a tethered unit. The best tethered headsets are also the most expensive though, aside from the fact that you may need to buy a pricey video card to upgrade your computer, so this isn't the way to go if you're working on a budget.
Standalone virtual reality headsets don't have to be connected to an external PC to work. In addition to all of the hardware that's found in a tethered headset, standalone headsets also come with all the built-in computer hardware that's necessary to run virtual reality games.
Standalone headsets are great because you aren't tied down by any wires, but they have a few drawbacks. They have access to fewer games than tethered units, and performance is typically lower than you would get from a tethered headset and a high-end PC.
Due to the fact that standalone headsets have built-in computer hardware, they tend to be fairly expensive. Older tethered headsets tend to cost less than standalone headsets, but standalone units tend to cost less than the latest tethered hardware.
Mobile Headsets: Are They Really Virtual Reality?
Mobile headsets make up the third category of virtual reality headsets. These headsets are designed to work with smartphones, and you actually insert your phone into the headset to use it as a screen.
The result of using a phone for a VR display is a lower resolution and a smaller field of view than dedicated virtual reality headsets. The virtual reality experiences you can enjoy with a mobile headset are also limited in comparison to the games that are available for tethered and standalone headsets.
The other main limitations of mobile headsets are degrees of freedom and controls, which will be addressed in more depth later on. In basic terms, mobile headsets don't allow you to move freely around virtual worlds, and they suffer from fairly basic controls.
The benefit of mobile headsets is that they are extremely affordable, which makes this a good entry point. If you've never tried out virtual reality before, then buying an inexpensive mobile headset to use with your phone can at least give you an idea as to whether or not you'll experience motion sickness.Ach5 / Emily Ramirez
Degrees of Freedom and Motion Tracking: How You Move Through The Virtual World
In virtual reality, degrees of freedom refers to positional tracking and how you move and view the virtual world. The two main categories are three degrees of freedom and six degrees of freedom.
Three degrees of freedom is also referred to as rotational movement, because you can tilt your head from side to side, nod your head up and down, and rotate your head from side to side. Virtual reality headsets with this type of movement essentially allow you to look around a virtual world while remaining stationary.
Headsets with three degrees of freedom include all mobile headsets and some standalone headsets like the Oculus Go.
Six degrees of freedom is also referred to as rotational and translation movement. In addition to the rotation movement from three degrees of freedom, you can also move up and down, left and right, and forward and back. This allows for full movement through a virtual environment just by moving your head, or your entire body if the headset supports that.
All tethered headsets, and most standalone headsets, support six degrees of freedom.
Motion tracking is tied very closely to degrees of freedom, and it comes in two flavors: outside in, and inside out. Outside in systems require sensors or base stations placed around the headset that determine the headset's location in space. Inside out systems place the sensors on the headset itself, so there are no external sensors required.
Outside in systems are more difficult to set up and calibrate, while inside out systems usually work right out of the box. Outside in systems have historically been more reliable and precise, while inside out can have tracking issues if your body blocks line of sight from your controllers to the headset.
Resolution and Field of View: How Much Of The Virtual World Do You Want To See?
Resolution is extremely important in virtual reality, because virtual reality headsets place the displays so close to your eyes. In lower resolution headsets, you tend to experience an unpleasant screen door effect where it seems like you're looking at the world through a screen door. Higher-resolution headsets take care of that problem.
Field of view is also important, as it affects how much of the virtual world you can see by looking around with your eyes without turning your head. Headsets with a narrow field of view make it seem like you're looking at the world through a narrow tube, while headsets with a wider field of view feel more natural and less claustrophobic.Ach5 / Emily Ramirez
Controls: Your Interface With The Virtual World
Every virtual reality headset has its own control scheme that you use to interact with virtual worlds. Mobile headsets and some standalone headsets have very basic controls with only three degrees of freedom, while tethered and most standalone headsets have more complex controllers with six degrees of freedom.
Since your controllers represent your hands in a lot of games, and they represent your only method of interacting with the virtual world in every game, they're pretty important. Look for a headset with controllers that support six degrees of freedom for the best experience.
The best controllers on the market are Valve's Knuckles controllers, which are able to register the movement of your individual fingers. Oculus Rift controllers are also pretty good, but nothing really compares to the Valve Knuckles controllers. The Knuckles were designed for the Valve Index, but you can also use them with the HTC Vive.
Games and Content: What Do You Want To Play?
However great a virtual reality headset may be, it's no use without games to play. That's why it's important to think about what games you want to be able to play now, and what games you want to be able to play in the future.
If you want access to the most games, then you should select a tethered virtual reality headset like the Valve Index, HTC Vive Pro, or Oculus Rift. Windows Mixed Reality headsets also fit the bill, as they are fully SteamVR compatible. Most virtual reality games are designed with these headsets in mind, and then they are ported over to standalone headsets if the hardware can handle it.
If you aren't concerned about missing out on a few great games here or there, then you'll do fine with a standalone headset. These devices typically have access to fewer games, but developers usually try to support them if the hardware is capable.
Mobile headsets aren't really an option if you want to play games. While there are basic virtual reality games designed for phones and mobile headsets, you'll miss out on the best stuff, which is all designed for tethered and standalone headsets.
Comfort Level: Difficult To Gauge Without First-Hand Experience
Each virtual reality headset has its own unique fit and weight distribution. Some are heavier than others, some have counterweights, some have flip-up visors to help out if you feel claustrophobic or need to rest your eyes, and there's really no way to tell which one will feel the best until you've tried them.
In general, lighter headsets are more comfortable to wear for longer periods of time. However, everyone has a different comfort level. Some people are quite comfortable wearing older, heavier hardware, while others do better with newer, lighter hardware.
If you've never worn a virtual reality headset before, it may be useful to visit a store that offers demos. Actually trying on a few headsets is the only way to gauge your own comfort level.Ach5 / Emily Ramirez
Accessories: Depends On The Type Of System
Most virtual reality headsets come with everything you need right in the box. The main exception is that headsets with outside-in tracking sometimes ship with the bare minimum in sensors. To have the best experience possible, you may need to purchase additional sensors. If you choose an outside-in system, then look up the optimum number of sensors and make sure you have enough.
For tethered virtual reality headsets, you may want to buy extension cables for both USB and HDMI. Some headsets have factory extension cables, while others require you to buy HDMI and USB extensions separately. In either case, an extension cable gives you greater freedom of movement.
The last accessories to be on the lookout are also for tethered systems. Some of these headsets have accessories that allow you to use them wirelessly, including battery packs and transmitters so you aren't tied down by wires at all.
There are far too many virtual reality headset manufacturers to name them all, including a bunch like Dell and HP that exclusively make Windows Mixed Reality headsets, and others that only make mobile headsets. Here are the most important virtual reality headset manufacturers to check out.
This company is best known for manufacturing phones, but their partnership with Valve brought about the HTC Vive. The companies have since parted ways, with HTC continuing their own solo development of the Vive product line, which has led to some of the best virtual reality hardware on the market.
Oculus really kicked off the current interest in virtual reality with a Kickstarter that funded their initial development. They were later bought by Facebook. Their Oculus Rift remains a rock-solid option, while the Oculus Quest is an interesting standalone headset.
Best known for the Half-Life games and the Steam platform, Valve has dabbled in hardware a few times over the years. Their virtual reality hardware is top of the line, with their Knuckles controllers being of special interest.
Samsung is known for making everything from phones to televisions, and their interest in virtual reality headsets started with the mobile Samsung Gear VR. They also make some excellent headsets based on the Windows Mixed Reality standard.Ach5
Price: How Much Are You Willing To Spend?
Virtual reality enthusiasts who don't want to break the bank, or don't have computers capable of keeping up with the latest VR hardware, should look at the Oculus Quest. While Facebook's VR division has lagged behind in tethered hardware, the Quest is a fantastic standalone experience that doesn't require a computer. This is also a fairly affordable entry point, although the trade-off is that the library of games available for the Quest is limited compared to tethered VR systems.
If you prefer something at a lower price point that's good enough to tide you over until the next big advancement in VR, then a low-priced Windows Mixed Reality system from Samsung or really any other manufacturer might do the trick. While a lack of support from Microsoft is somewhat troubling, WMR systems are fully compatible with SteamVR, so you won't be left out in the cold even if Microsoft eventually does abandon the project.
Conclusion: How To Choose The Best Virtual Reality Headset
If you want the best virtual reality headset money can buy, it's a dead heat between the Valve Index and the HTC Vive Cosmos. The Index is a fantastic system that's priced accordingly, while the Cosmos promises tremendous flexibility with a price ceiling we haven't yet sighted due to the way HTC's modular system can bring out new components at any time. The Index is probably the better out of the box experience, while the Cosmos is more promising in the long run.
Mobile VR headsets are more of a novelty than anything else. If you're brand new to VR, then you can grab a cheap Google Cardboard headset just to give the technology a spin, but be aware that the limited three degrees of freedom and lack of advanced controls puts a serious damper on the experience.